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A port of a Macintosh title, Glider puts you in the role of a paper airplane in its quest to find an open window and exit the house he's trapped on.
You have a rudimentary control of the plane (remember it's a paper plane) and must try to get through room after room of the house by riding currents of hot air, fans, etc. and avoiding danger in the form of balloons, furniture, paper shredders, etc. You can collect a series of power ups such as speed boosts, rubber bands (to shoot enemies with) folded paper (as lives) , etc.
Flight Game
Glider for Windows is an excellent PC port of a hit Machintosh title of the same name that started life as a small black & white shareware game in the late 1980s and went through several updates. The game's premise is simple, but makes for a very unique and interesting blend of action and puzzle elements: you control a paper airplane, and your job is to find an open window and exit the house. As with a real-life paper airplane, your control of the plane is basic: you can move it up and down, and that's about it. Therefore, you must 'ride' currents of hot air, fans, etc., while avoiding danger in the form of balloons, furniture, paper shredders, and other sharp objects. Along the way, you can collect a series of power ups such as speed boosts, rubber bands (to shoot enemies with), and more lives. Higher 'levels' place you in the house with more obstacles to negotiate.
Classic Mac Paper Airplane Game Flight
Glider is fun because it requires a number of skills to succeed. You need good reflexes, good timing, and even good strategy to beat most levels. If you are looking for a fun, unassuming, and unique action/puzzle blend, check out this excellent port of a Macintosh classic that few PC gamers know about. Best of all, the game's author John Calhoun has decided to release the game as freeware after the copyrights reverted to him after the publisher, Casady & Greene, closed their doors in June, 2003.
Classic Mac Paper Airplane Game Engineering
How to run this game on modern Windows PC?
Paper Flight Game
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Glider is a classic Mac game that John Calhoun originally released in 1988. Several versions of the game were released, culminating with Glider Pro, distributed by Casady & Greene, the now-defunct Mac software firm.
In the game, users 'fly' a paper airplane through houses filled with obstacles. Planes avoid obstacles, while using sporadically placed air vents and other items to gain lift and make their way through the house.
Calhoun recently left Apple after 16 years and has been working to port the game to iOS as Glider Classic. TouchArcade has more about the upcoming game:
Glider Classic features tap-based controls and is a universal application that runs natively on both the iPhone and the iPad. In the first release, iPhone 3GS and 3G iPod touch devices will be the minimal supported platforms, though earlier devices will gain support in an update soon to follow. Calhoun indicates that a Mac App Store release of Glider Classic is also likely at some point, given that Glider Pro for the Mac is PowerPC-only and will not run under OS X Lion. In fact, we might one day see a desktop 'house editor' emerge, allowing players to create their own houses for both the iOS and the likely Mac OS X versions of the game.
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Glider Classic should arrive on the App Store this week for $0.99.
Update: Glider Classic is out on the App Store as a universal app for $0.99. TouchArcade has a full review.